栅格路网图层,贴地形绘制

const { RoadNetLayer } = YunJing;
const viewer = new Cesium.Viewer('cesiumContainer', {
terrain: new AMapTerrain('gcj02'),
baseLayer: new AMapSatelliteLayer(),
contextOptions: {
webgl: {
logarithmicDepthBuffer: false,
preserveDrawingBuffer: true,
},
requestWebgl2: true,
scene3DOnly: true,
},
});
viewer.scene.globe.depthTestAgainstTerrain = true;
const layer = new RoadNetLayer(viewer);

Hierarchy

  • RasterLayer
    • RoadNetLayer

Constructors

  • Parameters

    • viewer: Viewer

    Returns RoadNetLayer

Methods

  • 彻底销毁图层,释放内存显存

    Returns void

  • 隐藏图层

    Returns void

  • 设置三维图层的可见性

    Parameters

    • key: string
    • visible: boolean

    Returns void

  • 显示图层

    Returns void